Bibliographische Detailangaben
Beteiligte: Hjorth, Larissa (VerfasserIn), Balmford, William, Davies, Hugh, Richardson, Ingrid
Verfasserangabe: Larissa Hjorth is Distinguished Professor and Director of the Design & Creative Practice Platfor...
veröffentlicht:
Springer International Publishing 2020
Medientyp: Buch, E-Book

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weitere Informationen
Umfang: 204; HC runder Rücken kaschiert; 153 x 216 x 16
ISBN: 9783030599072
Schlagwörter:
Kollektion: PDA Print VUB
Inhaltsangabe

This book directs critical attention to one of the most ubiquitous and yet under-analyzed games, Minecraft. Drawing on three years of ethnographic fieldwork into mobile games in Australian homes, the authors seek to take Minecraft seriously as a cultural practice. The book examines how Minecraft players engage in a form of gameplay that is uniquely intergenerational, creative, and playful, and which moves ambivalently throughout everyday life. At the intersection of digital media, quotidian literacy, and ethnography, the book situates interdisciplinary debates around mundane play through the lens of Minecraft. Ultimately, Exploring Minecraft seeks to coalesce the discussion between formal and informal learning, fostering new forms of digital media creativity and ethnographic innovation around the analysis of games in everyday life. -- --

1. The Phenomenon.- 2. Exploring Play.- 3. Understanding Play.- 4. Play Practices and Modalities.- 5. Metagaming and Paratextual Play.- 6. Playing at Home.- 7. Institutional Play Spaces.- 8. Playing during and post COVID-19 pandemic.