Bibliographische Detailangaben
Beteiligte: Hartley, John, McWilliam, Kelly, Burgess, Jean, Banks, John
In: Media International Australia, 128, 2008, 1, S. 59-72
veröffentlicht:
SAGE Publications
Medientyp: Artikel, E-Artikel

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weitere Informationen
Umfang: 59-72
ISSN: 1329-878X
2200-467X
DOI: 10.1177/1329878x0812800108
veröffentlicht in: Media International Australia
Sprache: Englisch
Schlagwörter:
Kollektion: SAGE Publications (CrossRef)
Inhaltsangabe

<jats:p> We identify some tensions between formal education and informal learning in the uses of popular literacy since the nineteenth century, in order to argue for a ‘demand-led’ model of education in digital literacy. We go on to analyse three case studies — digital storytelling, the Flickr photosharing site and the MMOG (massively multiplayer online game) Fury — to discuss issues arising from demand-led learning, which requires a procedural (not propositional) model of knowledge, a vernacular and informal model of creativity, and a ‘navigator’ and entrepreneurial model of consumer agency. In light of these examples, the article raises the question of how digital literacy can and should be taught. </jats:p>