@article{ ai-49-aHR0cDovL2R4LmRvaS5vcmcvMTAuMTQyMDEvZmpjMjAxNzE0MjAzMjE0, title = {La nada como categoría ontológica en el videojuego: análisis de Sad Satan}, journal = {Fonseca, Journal of Communication}, volume = {14}, number = {14}, pages = {203}, author = {RODRÍGUEZ SERRANO, Aarón}, publisher = {Institute for Advanced Studies}, year = {2017}, issn = {2172-9077}, language = {Undetermined}, url = {http://dx.doi.org/10.14201/fjc201714203214}, url = {https://katalog.adlr.link/Record/ai-49-aHR0cDovL2R4LmRvaS5vcmcvMTAuMTQyMDEvZmpjMjAxNzE0MjAzMjE0} }