Bibliographische Detailangaben
Beteiligte: Howe, William T., Lee, Sun Kyong
In: First Monday, 2018
veröffentlicht:
University of Illinois Libraries
Medientyp: Artikel, E-Artikel

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weitere Informationen
ISSN: 1396-0466
DOI: 10.5210/fm.v23i8.8316
veröffentlicht in: First Monday
Sprache: Unbestimmt
Schlagwörter:
Kollektion: University of Illinois Libraries (CrossRef)
Inhaltsangabe

<jats:p>This study examined the international social network of a bounded Battlefield 4 gaming clan considering social exchange theory. We found that more central members of the clan contributed more time and money to the clan than others. In addition, central members of this clan revived other members in-game more often. This study extends social exchange theory from face-to-face interaction to the virtual world, by showing communicative factors that influence online gaming networks, and to game studies by offering results applicable to online gaming clans. This study also shows how gamers engage in various social exchanges and earn central positions within the network in return for their investment of time, money, and communication.</jats:p>