Bibliographic Details
Authors and Corporations: Cuddy, Luke (Editor)
published: Malden, MA, Oxford, Chichester, West Sussex Wiley Blackwell [2015]
Online-Ausg..
Part of: Wiley online library
The Blackwell philosophy and pop culture series
Media Type: Book, E-Book

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further information
Item Description: Includes bibliographical references and index. - Description based on print version record and CIP data provided by publisher
Physical Description: 1 Online-Ressource (viii, 180 Seiten)
DOI: 10.1002/9781118915899
ISBN: 9781118915899
Language: English
Part of: Wiley online library
The Blackwell philosophy and pop culture series
Subjects:
Erscheint auch als: Bioshock and philosophy, Malden : Wiley Blackwell, 2015, VIII, 180 Seiten
Other Editions: Bioshock and philosophy: irrational game, rational book
Collection: Verbunddaten SWB
Table of Contents

"Considered a sign of the 'coming of age' of video games as an artistic medium, the award-winning BioShock franchise covers vast philosophical ground. BioShock and Philosophy: Irrational Game, Rational Book presents expert reflections by philosophers (and Bioshock connoisseurs) on this critically acclaimed and immersive fan-favorite. Reveals the philosophical questions raised through the artistic complexity, compelling characters and absorbing plots of this ground-breaking first-person shooter (FPS) Explores what BioShock teaches the gamer about gaming, and the aesthetics of video game storytelling Addresses a wide array of topics including Marxism, propaganda, human enhancement technologies, political decision-making, free will, morality, feminism, transworld individuality, and vending machines in the dystopian society of Rapture Considers visionary game developer Ken Levine's depiction of Ayn Rand's philosophy, as well as the theories of Aristotle, de Beauvoir, Dewey, Leibniz, Marx, Plato, and others from the Hall of Philosophical Heroes"--

"Presents expert reflections by philosophers (and connoisseurs) on BioShock, the critically acclaimed and immersive video game"--