Bibliographic Details
Authors and Corporations: Beil, Benjamin (Author), Schröter, Jens (Author)
published: MediArXiv 2020
Media Type: Article, E-Article

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Language: English
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Collection: MediArxiv
Table of Contents

Computer Graphics has, among many other, the possibillity to use different forms of parallel perspective. These types are of representation are old and very important but not related to the behavior of light, but more abstract, algorithmic forms of representation. Therefore they don't belong to optical forms. The theory and some parts of the history of parallel perspective in computer graphics are described.