Experiencing Presence in Video Games: The Role of Presence Tendencies, Game Experience, Gender, and...

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Bibliographic Details
Title: Experiencing Presence in Video Games: The Role of Presence Tendencies, Game Experience, Gender, and Time Spent in Play;
Authors and Corporations: Lachlan, Kenneth, Krcmar, Marina
In: Communication Research Reports, 28, 2011, 1, p. 27-31
published:
Informa UK Limited
Media Type: Article, E-Article

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further information
Physical Description: 27-31
ISSN: 0882-4096
1746-4099
DOI: 10.1080/08824096.2010.518924
published in: Communication Research Reports
Language: English
Subjects:
Collection: Informa UK Limited (CrossRef)